The Casino MMO

casinoMMO games have been all the rage ever since Runescape came out and brought them into the mainstream (technically there were MMOs even before that, and if we go even further back there’s also the MUDs, but let’s not get technical), and it also doesn’t hurt that one of the biggest games of all time, World of Warcraft, was the MMO that basically defined the entire genre, turning it into a gigantic money-printing machine which only slowed down when “League of Legends” and the MOBA scene took its thunder. But why, oh why, you may be asking, am I going on and on about MMOs? Isn’t this blog about casino games? Well, if you haven’t realized it by now, I’m trying to butter you up in order to pitch you something I believe would be amazing – a Casino-based MMO.

So, what exactly is an MMO? MMO stands for Massively Multiplayer Online game. Imagine a landscape filled with dozens, even hundreds of other characters, most of which are controlled by various players across the globe. All of the players are playing the same game at the same time, interacting with each other and their environment in order to progress. Most MMOs are combat-based, meaning that players need to work together in order to slay powerful enemies, but not every MMO game is about fighting – some are about social cooperation, puzzle solving, anything you can imagine. Well, anything except one thing – there has never been a casino MMO.

Think about it – an expansive virtual casino resort that your character can walk around, interact with the other gamblers and play casino games, earning tokens that can be exchanged for real money or spent in the game on stuff like clothing or accessories to customize your avatar. Maybe eventually the resort could be expanded into an entire town where you can buy real estate and vehicles, as well as furniture and other items to place in your virtual house and show off in front of the other characters. “But Charles”, I hear you say, “This will never work! Nobody would ever buy virtual clothing and virtual real estate which has no value! That’s the stupidest idea ever!” Oh, really? Well, don’t be so sure, my dear reader!

Enter “Second Life” – a game which, despite being well past its prime (it was released in 2003, after all), still has 900,000 active members and pays them over $60 million every year. How is that possible? Well, “Second Life” users are able to purchase real estate, clothing and other virtual items with real money, as well as sell them, if they’ve created them. Yes, you read that correctly – these people are able to earn over $60 million collectively because other people are buying their virtual stuff, which you just called “without value”. Shame on you!

So yes, in case you just decided to skip to the end of the article, for some reason, here’s what you missed – I propose that we create a “Second Life” clone which focuses primarily on casino games in order to give online casino that extra flair it deserves! Do you think that’s a good idea, or should we just leave online casino as it is? Make sure to let me know by clicking that Contact button! Thanks!